Towards the front of the church, was a statue of St. Jude, the patron saint of hopeless causes (and probably my personal patron saint!). And covering the stature was hundreds of rosary beads, indicating that many people have prayed to this statue of St. Jude. And on the two walls behind this stature were hundreds of little plaques, each with one name on it. Again, it seems like lots of people came to pray at this stature.
That made me ask several questions:
- What was so special about this church? Did it survive the bombings of WWII? Was it a main cathedral? What was its historical value?
- What made this stature of St. Jude so special? Almost every Catholic church I've been in has a stature of St. Jude, so why did it seem that everyone came here to pray?
- What were the stories behind the individual plaques? What were they praying for? Were their prayers answered?
As AR is now becoming a more accessible technology, this becomes the basis for several layers of information that I believe we're going to be expecting in the real world:
- What's the official story?
- What are the unofficial stories?
- What are the individual stories?
As many of you know, I was a Glass Explorer back in the day and still wear them on occasion today. In fact, I wore them this weekend to take pictures and video of the ITP Winter Show here in NYC. With all of the announcements about AR glasses these days (and I expect to see many more at CES next month) and with both iOS and Android releasing AR toolkits for phones, there's no doubt that we're going to see a lot more AR in the coming years.
But, that opens up all kinds of questions that we haven't even begun to think about:
- What's the UX for this new, AR world? Do we really want unfiltered and/or sponsored information overlaid on everything we look at? What's the new input experience for accessing this content? Will we use gestures, voice, eye movement? Take a look at what Alain Thys had to say about the future of UX and see what you think of his ideas.
- What is the backend for all of this content? Ori Inbar believes that it will be the AR Cloud that will drive the massive adoption needed to use AR as part of our every day lives. Information needs to be accessible in a very precise location for it to have value to the audience.
- Who will own this backend and be responsible for the massive amount of data that will need to flow through the system in order for it to be universally used? If I can only access data on one platform or another, that will make it hard for mass adoption to occur. I frequently say if TV had started like tech works today, and you needed a different TV set to watch each channel, there wouldn't have been a TV industry.
- Given how much of social media today has been taken over by trolls and haters, what happens to a society where that hate can live all around us, visually, in the real world? How will we clean up the AR graffiti that we know we cover the world? Who will make the distinction between art and garbage?
- How do we handle the right value exchange for the consumer in this connected, overlaid world? They know when the work we're doing is really only of benefit to us and they don't like it. We will not be able to force them to opt-in to this AR world unless they have a good reason.
Now, this isn't a post about answers. Today we need to start asking these questions if we're going to create an AR world that regular people want to use. As you're building AR experience, make sure you ask this simple question - where does creating a great consumer experience fall on your list of reasons to use AR or any new tech for that matter. If it's not number one, better have a good reason!